- All sections
- A - Human necessities
- A63F - Card, board or roulette games; indoor games using small moving playing bodies; video games; games not otherwise provided for
- A63F 13/285 - Generating tactile feedback signals via the game input device, e.g. force feedback
Patent holdings for IPC class A63F 13/285
Total number of patents in this class: 861
10-year publication summary
55
|
91
|
95
|
156
|
129
|
120
|
128
|
85
|
103
|
55
|
2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Sony Interactive Entertainment Inc. | 5162 |
119 |
Nintendo Co., Ltd. | 3001 |
69 |
Immersion Corporation | 586 |
56 |
Sony Corporation | 32931 |
44 |
STEELSERIES ApS | 321 |
43 |
Microsoft Technology Licensing, LLC | 51439 |
35 |
Winview IP Holdings, LLC | 119 |
27 |
Goertek Inc. | 2477 |
17 |
Sony Group Corporation | 10730 |
15 |
Tencent Technology (Shenzhen) Company Limited | 12951 |
14 |
Dell Products L.P. | 11144 |
13 |
META Platforms Technologies, LLC | 4806 |
11 |
Murata Manufacturing Co., Ltd. | 22355 |
10 |
Electronic Arts Inc. | 1690 |
10 |
Sony Interactive Entertainment LLC | 1946 |
10 |
Centurion VR, Inc. | 11 |
10 |
Timeplay Inc. | 27 |
9 |
BANDAI NAMCO Entertainment Inc. | 457 |
8 |
CK Materials Lab Co., Ltd. | 87 |
8 |
Haptx Inc. | 24 |
8 |
Other owners | 325 |